ATM System
Below is a comprehensive Low-Level Design (LLD) for an ATM System implemented in Java. This design covers the following aspects:
Key Classes and Their Interactions:
ATM: Represents the ATM machine that handles user interactions and transaction processing.
User & Account: Represent a bank customer and his/her associated bank account. The user holds the card information (card number, PIN) and is linked to an Account which stores balance and account data.
Transaction: An abstract representation of a banking transaction. Concrete transactions include Withdrawal, Deposit, and BalanceEnquiry.
AuthenticationService: Handles user authentication securely.
TransactionFactory: Uses the Factory Pattern to create specific transaction objects based on a type.
User Authentication: The AuthenticationService (a Singleton) securely authenticates users using their card number and PIN. In a real-world system, this service would interface with a secure backend or an HSM (hardware security module) for encryption and validation.
Transaction Handling:
Cash Dispensing: Implemented in the Withdrawal transaction, which checks the account balance, deducts the requested amount, and (in a real ATM) would trigger the cash dispenser hardware.
Balance Enquiry: The BalanceEnquiry transaction simply reads the account balance.
Account Updates: The Deposit transaction credits the account. All transactions implement an
execute()
method that performs the necessary operations. The TransactionFactory (using the Factory Pattern) is responsible for creating the correct Transaction instance based on the user’s request. We also include a TransactionManager within the ATM (using the Singleton Pattern) to process the transactions in a uniform way.
Design Patterns in the System:
Singleton Pattern: Used in classes like ATM and AuthenticationService to ensure only one instance exists in the system.
Factory Pattern: Implemented via the TransactionFactory to centralize transaction object creation.
Strategy Pattern (Extension Point): We use polymorphism with the Transaction interface to allow different transaction strategies (Withdrawal, Deposit, BalanceEnquiry) to be executed in a unified manner.
DAO/Repository (Conceptual): In a production system, data access for Users and Accounts would be abstracted via repositories; here, we use in-memory data for simplicity.
Below is the detailed Java code with inline comments explaining the design and patterns:
Explanation of Key Points & Design Patterns
Key Classes and Their Interactions
ATM: The central class that interacts with the user. It obtains user credentials, authenticates via AuthenticationService, and processes transactions using TransactionFactory.
User & Account: The User class holds authentication details (card number, PIN) and links to an Account that stores balance and account number.
Transaction & Its Subclasses: Each transaction type (Withdrawal, Deposit, BalanceEnquiry) implements the
execute()
method. This allows the ATM to process any transaction in a unified way (Strategy Pattern via polymorphism).AuthenticationService: A Singleton service that securely authenticates users using in-memory data (in a real system, this would connect to a secure backend).
TransactionFactory: Implements the Factory Pattern to create the appropriate Transaction object based on the user’s request.
User Authentication and Secure Processing
AuthenticationService (Singleton): Validates user credentials securely. If authentication fails, no transaction is processed.
Transaction Handling
Withdrawal: Checks if the account has sufficient funds before deducting the requested amount and (in a real ATM) triggers cash dispensing.
Deposit: Credits the account with the deposited amount.
Balance Enquiry: Reads the current balance from the account.
TransactionFactory (Factory Pattern): Simplifies the creation of Transaction objects by centralizing the logic in one place.
Design Patterns Used
Singleton Pattern: Ensures only one instance of critical classes (ATM, AuthenticationService) exists.
Factory Pattern: Used by TransactionFactory to create transaction objects.
Strategy Pattern (via polymorphism): Different transactions (Withdrawal, Deposit, BalanceEnquiry) share a common interface, enabling interchangeable behavior when executing transactions.
DAO/Repository (Conceptual): While not fully implemented, user and account data management would typically be abstracted behind repository interfaces in a production system.
Conclusion
This detailed LLD for an ATM System demonstrates:
How key classes (ATM, User, Account, Transaction) interact to process transactions.
How user authentication is handled securely through a Singleton AuthenticationService.
How transactions such as cash dispensing, balance enquiries, and deposits are executed using a common Transaction interface and created via a TransactionFactory.
How the Strategy Pattern is integrated by letting each Transaction subclass implement its own execution logic.
This modular and extensible design employs multiple LLD design patterns to ensure the system is maintainable, scalable, and secure—a robust blueprint suitable for technical interviews and real-world implementations.
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